Nisan Stiennon
Towards higher-order game theory
If you're playing a game, you need to form counterfactual beliefs, like:
"If you believed I will do P, then you would do Q."
If you're playing a game with agents who are good at modeling other agents, you may need to form iterated counterfactuals, like:
"If you believed (if I believed you will do P, then I would do Q), then you would do R."
In this talk I'll formalize such "higher-order" beliefs and the agents that use them. As applications, we'll see "prudent" agents who try to cooperate, solutions to some coordination games, and the infinite-order limit. This is a work in progress, and I haven't worked out all the proofs. The formalism will involve reflective oracles and domain theory, and I'll explain those concepts briefly in the talk.
Keywords
- Game theory
- Domain theory